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- //--------------------------------------------------------------------------
- //
- // Copyright (c) 2002, Colin Granville
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or
- // without modification, are permitted provided that the following
- // conditions are met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials
- // provided with the distribution.
- //
- // * The name Colin Granville may not be used to endorse or promote
- // products derived from this software without specific prior
- // written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
- // STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
- // OF THE POSSIBILITY OF SUCH DAMAGE.
- //
- //--------------------------------------------------------------------------
-
- #include "password.h"
- #include "GuiWindow.h"
- #include "GuiGadget.h"
- #include "UserEvents.h"
- #include "GuiTargets.h"
-
- class Password
- {
- public:
- Password();
- ~Password();
- bool get(string& user,string& owner);
-
- private:
- GuiWindow window;
- GuiWritableField password;
- GuiOptionButton isOwner;
- enum {READY,BUSY,FINISHED,CANCELLED} status;
-
- GUI_DECLARE_EVENT_TARGETS(Password);
-
- GuiToolboxTarget okPressedTarget;
- Claim okPressed(GuiToolboxEvent&,const GuiIdBlock&);
-
- GuiNullTarget nullEventTarget;
- void nullEvent();
- };
-
- //*************************************************************************
-
- Password::Password()
- : window("Password"),
- password(window,1),
- isOwner(window,6),
- okPressedTarget(&window,User_Password,this,Password::okPressed),
- status(READY)
- {
- }
-
- //*************************************************************************
-
- Password::~Password() {}
-
- //*************************************************************************
-
- bool Password::get(string& user,string& owner)
- {
- user.clear();
- owner.clear();
-
- if (status!=READY) return 0;
-
- window.showCentred();
- password.setValue("");
- isOwner.set(0);
- status=BUSY;
- nullEventTarget(this,Password::nullEvent);
- while (status==BUSY) GuiRegister::poll();
- window.hide();
- nullEventTarget.destroy();
- user=password.getValue();
- if (isOwner.isOn()) {owner=user;user.clear();}
- if (status==CANCELLED) {status=READY;return 0;}
- status=READY;
- return 1;
- }
-
- //*************************************************************************
-
- void Password::nullEvent()
- {
- if (status==BUSY && !window.isShowing()) status=CANCELLED;
- }
-
- //*************************************************************************
-
- Claim Password::okPressed(GuiToolboxEvent&,const GuiIdBlock&)
- {
- status=FINISHED;
- return CLAIM;
- }
-
- //*************************************************************************
-
- bool getPassword(string& user,string& owner)
- {
- static Password p;
- return p.get(user,owner);
- }
-
-